Playtime
From video games to the Tabletop RPG and back - we play, we laugh and we beat each other senseless with inherent pleasure, depending on the game in question. As such, we have active groups of members playing
Barotrauma
Project Zomboid
Conan Exiles
ArmA 3
Screeps
Minecraft
Stellaris
Empyrion - Galactic Survival
Eco
As well as many more games that do not offer the possibility to host our own servers for them. In this regard, we take pride in hosting each and every server for games which offer the ability to do so ourselves, on our non-critical infrastructure and provide staff coverage for them on a 24/7 basis. However, specifically for game servers, hosting is special:
All game servers are password protected with their respective passwords available on the related project's page (more information on that can be found below)
24/7 hosting is done only on games that are actively played by the community on a daily basis, providing a fair chance of having at least one community member online at pretty much all times, and, as the sole exception, may drop the password protection as a result of this
24/3 (weekend) hosting is done on the same premise as 24/7 hosting, just limited to the weekend
On demand hosting is just what the name entails - the servers are taken online per request and are taken offline after the game session has ended. This is primarily for games we play or tend to rarely, if at all.
And last, but not least - every game server is its own project found in the respective group, with everything regarding the server management and configuration being within the server's repository. And the issue management for the related server is to be seen as it's ticket system - which is one of the reasons server access is password gated and the password is on the project. It ensures that anyone playing
Knows the server rules
Has access to the ticket system
Can be sure that the server one is connecting to is genuine / direct connection details are provided in the project's description as well as the password